
I'd avoid the merging too many mods in one group though.but you can use it for that too if you want. Smartmerger works well for similar mod groups (armors, weapons, islands etc). _049_ Illuminated Order v1.0 - Bloodmoon Compatibility Extras.espĬash n Class Posts: 3430 Joined: Wed 10:01 am _173_ Book Jackets - Bloodmoon - BookRotate.esp

_172_ Book Jackets - Tribunal - BookRotate.esp _171_ Book Jackets - Morrowind - BookRotate.esp _029_ Atmospheric Sound Effects - BM (BMS Edit).esp _028_ Atmospheric Sound Effects - TB (BMS Edit).esp _027_ Atmospheric Sound Effects (BMS Edit).esp _226_ Antares' Creatures - Frost Giant.esp _168_ A Portcullis for Wolverine Hall (v1.0).esp _167_ A Portcullis for Moonmoth (v1.1).esp


_166_ A Portcullis for Hawkmoth (v1.1).esp _165_ A Portcullis for Pelagiad (v1.1).esp It looks LGNPC / Less Generic mods (about 20 mods for me) might be a good combination for merging, although I'll have to check with mlox to make sure nothing needs to be interspersed with these. BTW I'm at 254 mods now! And I want to try Necessities of Morrowind and MCA 6.1 :unsure:
